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By Guest, May 9, in General Discussion. Chthugha 6 posts. Zorba the Geek 4 posts. Honza 4 posts.

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John 3 posts. May 9, I played the game and it's really bad, there are hundreds of clicker games that are way better than this one. May 13, I'm no beta tester here, I just played one or two clickers once. So I'm somewhat curious about "what it bad". I played once Crush Crush on nutaku - well, I guess clickers are not fo. I don't know how and why but i received an invitation and i play the game, so yeah i am a tester.

Could you please provide us with more feedback?

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We want to know what you disliked about the game. Thank you. Any word when open beta will start? I've played a of clicker games and wouldn't mind giving feedback on how your system works, but I don't use your discord, I would just be able to give feedback on the forum. Surprisingly even for that was a wikia and I realized being lazy on game mechanics, once I got it, I could go through it.

I've played a lot of clickers in my day, started with Idle games on flash game sites went onto games like cookie clicker and now have a ton of time sunk into Clicker heroes hentai Heroes, I've sunk time into some of Nutaku's clickers too. While I don't know exactly what your game is going to look like here is my advice. Clicker Heroes is among my favorite clicker type games because of it has a good deal of choice, the choice of boosting AFK gain or active play, from clicker heroes hentai I have played of Fap CEO they sort of have a skill tree for boosting such things which is nice but my once gripe with Fap CEO is the ever rising ceiling for selling your company Fake Lay has a lot of good systems, pvp and being able to progress girls beyond the initial clicker stage but suffers from the same roadblocks as Crush Crush Moist where you require a time investment in levelling up a stats to get girls Fap Titans is pretty close to be being good in that it is traditional in that you click the enemy but holy shit does that game make it clear that it only wants it's players money, heres a bajillion sales when you first open the game and oh and if you become a vip you get this this and this, I'm not against companies making money off their product but Fap Titans was a little too much even for me.

I'm interested in testing your game, I'm sure I could give a clear and concise feedback on what is good and isn't good, my discord username is UltimateHentai I liked crush crush moistthat's how I came to know nutaku, and that's how I came to know harem heroes and came here. I don't know if I got an invitation, but my guess is that I haven't. Hope you can make a game as good as crush crush was for mebutyou know, bigger.

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I did get the original girl undressed but i got disenchanted as most games start off easy and become more difficult. So, I play HH on mobile and saw the beta notification for this game decided to try. I tend not to play this kind of game on pc, but it doesn't have mobile support yet, so I went for it. Firstly, I don't normally play clickers, and when I do, I tend to lose interest pretty quickly after hitting a clicker heroes hentai.

With that said, this one is well deed. It's easy to know when you should collect rewards and restart, but there are times when I let it run a bit longer to hit a new milestone, so the engagement is good. Seems like with HH, a bigger roster will be added as you go, because it's pretty limited at the start.

I could see something like earning a custom create your own heroine thing, since there is a lot of options with the randomly generated characters. Edit: Forgot to mention my minor issue. Like someone else mentioned it clicker heroes hentai does expect you to just figure it out as you go. Not a big issue, because it's pretty straightforward, but might be difficult for someone jumping over from HH with no experience in this type of game.

My big issue is the heroines don't load. When I reach their milestone, they don't show on screen and I have to wait for the afk counter to fill them. Plus even though I have four, if I go to harem, it's empty, I can't spend affection, and can't earn new skills. I know it's beta and a work in progress, and judging by the amount of work and care that goes into HH, I can only imagine that this will be one of the better options for fans of this type of game.

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Okay so it looks like beta is open for everyone to now? That being said here's my thoughts on it so far. Take this as feedback, knowing this is from someone that has played A LOT of clicker games. First was actually I had issues getting the game to load.

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Now granted, I'm playing on an old laptop, but I can run HH just fine except for the timeout errors we all get Once it loaded up I saw what the problem is, the forced 'animations which is really just tweening the character models to make it look like they are swaying in place. Now I'm not going to say get rid of it because it's already there.

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But it doesn't impress me, and an option to turn it off to make the game load and run faster would be nice. Make a 'simple' mode that just shows still poses that alternate between the girl standing idle, the girl when she's being clicked, and the various states of dress or undress they are in.

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Now that being said, getting into the game itself I see you go through 10 girls before the first plot girl shows up. Compared to HH that sets up the game with the story first, I feel this is a step back. I would appreciate some brief explanation before getting 10 stages in, either have the first girl that s you explain everything at the start and she s you by default which would also explain how you generate any idle mojo or have some other girl or something to get you started, just something to flush out the story a bit, even though not much is needed for a clicker game.

Getting into the mechanics itself, it's pretty par for the course to start with, reminds me a lot of clicker heroes to start. There are some personal touches that I appreciate though.

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For one I like the fact that each girl has skills and to unlock them you have to go through affection scenes with them. I also like that what they do is something different one girl boost active clicking damage, one boost clicks per second, one boost money rewarded per level. And that's just for their first colum.

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I got the first girl's skill unlocked after getting to her 3rd heart, but I see the little lock icon and she needs 75 hearts now. This I feel is something that will spiral out of control very quickly like some of the energy and money requirements in HH at times. This is suppose to be a clicking game, where being active rewards you more than being idle.

I like the idea of using affection to unlock skills outfits and sex scenes. But it recharges at 1 point every 7 minutes. There should be some way of earning hearts faster in a clicker game, clicker heroes hentai something as simple as every click reduces the counter by a second. Or have a few girls that reduce the cooldown on hearts as one of their skills if you want to prioritize that and put some strategy into what players go for first between the starting girls.

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Either way, right now I feel the initial progress to the grind hits too fast compared to other clickers. However I also admit this is all new and there might be ways around the long wait that I fear this game will have that I haven't discovered yet. For example I do see the rewards that you can collect after x of minutes. Hearts are one reward and I see Kobans are another, and you can out right buy recharges with kobans. What I don't know is how rare koban handouts are in the game. They look like mainly they buy boosters right now. I'd make a few girls obtainable with only kobans.

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You pay a flat rate, you get a girl. Maybe the girl is randomized, maybe she's from a list you can select. But I do not want to play a clicker game to have RNG ruin it for me. I want my persistence and stubbornness to mash my mouse button to be enough to get what I'm after, even waiting days or weeks at end game level content.

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So I just tested it out and I think I understand the basics of it. You reset to get X amount of mojo, and you can reset whenever you hit level 50, or save for however long you want. However it looked like my mojo I would gain went down sometimes? Is anyone else noticing this? Is the reward based on how fast you clear levels and enough time passed to decrease it, or is it a bug?

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Also I couldn't get any more charm hearts after 4, also don't know if on purpose or a bug. Either way I got 2 charms to start with, hopefully there's a wide range of them and their uses to put some strategy into what players will level up first.

Still need to experiment with that more. I also appreciate you don't loose the girls you've collected up to this point, their levels are just reset. The shop is pretty basic, actual money spending to by koban packs, koban bought items for boosters or consumables.

I wish there were a few permanent items you could buy with kobans or yems, like some office furnature or something. Things that decorate and give passive bonuses to money or idle clicker damage or reducing timers, etc.