- Available to:
- I know:
- English, Chinese
- Favourite drink:
- I prefer to drink lager
- Favourite music:
For More Information! Be Sure to Visit Our Patreon! Welcome to the world of Cloud Meadow, where islands float in the sky through ancient magics and humankind works alongside monsterkind to create prosperous civilizations! Play as one of our protagonists, Evan or Eve, as you venture out into the frontier to farm, breed, and battle in order to support a budding and diverse community of monsterfolk! As a Frontiersman you have been trained to care for crops and monsters, along with going out into the wilds to explore. You can craft items using essence and other components, and use these to enhance your farm, your monsters, or the town of Cloverton.
Info: Cloud Meadow is a hybrid farming sim dungeon crawler, where the player can choose the solitude of a quiet sky high farm or the rushing adrenaline of a raging battle inside abandoned ruins, both of which benefit one another. Experience thrilling turn based combat versus a variety of enemies, using your own raised monsters, allies and an array of skills. Changes: Adjusted the positioning of anchors when in dungeon combat.
Cloud meadow [vd beta] [team nimbus]
Adjusted the positioning of farm fields to prevent overlap. You can no longer ask the same question twice when talking to Yonten for the first time. Fixes: Fixed stats in the party window not having their tooltips shown on hover. Fixed farm actions not working that next day.
Fixed Gallery naming for crab scene Fixed a bug with the gallery code not working. Fixed a bug where a fight if the big cat would cause the terrain to be destroyed instead of it. Fixed companions being removed from the party after leveling them. Fixed a bug where companions were not saved at all. Fixed not being able to equip items to monsters in the barn.
Fixed returning from a dungeon putting you in the wrong spot. Fixed the animation speed of the crab being too fast Fixed a bug where you were being put on the wrong floor of the dungeon when returning Fixed the grinder fight not triggering Fixed the bell in the training room not working Fixed building a well and clearing the farm not working Fixed filling watering can not working Fixed a bug where only one type of combat event would happen.
Known Bugs: Looking at some monsters stats in the barns have a broken 4th ability slot displayed. Pregnant Monsters will end up stuck in a pregnant state sometimes.
Saving the game is still not guaranteed once you get past the 3rd day. Beta 0.